Winner of the "Sharing the Art Competition", edition 2012
Inspired by the famous "Game 15", the project combines playfulness and functionality. The public seat ‘Game 8’ is formed by 8 panels that slide in two directions to allow the interaction. On top of those panels are secured 7 seats Kartell mod.4875 and a small table made with 4 legs of the same chair.
In line with the mission of the social house that sponsored the competition, the seat allows the users to create many different solutions. The users are invited to create their own configuration, seeking help and cooperation in people with whom they share the space.
Modularity, maintainability and feasibility of the proposal are justified by the proper use of materials (wood and steel), by the simplicity of the realization and by the repeatability of a basic element, which reduces the number of components in favour of dismantling and recovery in end of life.
The observation of the users interaction has suggested new way to enjoy the "Game of 8"
Definition of the rail for the aluminium numbers.
Color of the panels. The color palette is the same of Sharing's logo, the social house which sponsored the competition.
The 8 coloured panels waiting for the assembly phase
Panels and rails
Presentation and Technical boards
Technical drawings, assembly analysis, costs analysis and business plan have been made for this project.
DESIGN BOOKLET | Booklet for kids
The Design Booklets sum up the entire design process in 8 simple steps. For every step there is a question, and the kids select the answer interacting with the wheel. Funny icons and simple words help kids with the choice.
When: 2012 | What: Interactive booklets for kids
The wheels can be easily changed, so that different stories can be created. Those books have been tested during a workshop in 2012, which took place during the Turin Design Week. The reaction of the users was positive, although we realized that the product needs to be simplified. Less choices to be made and less available option per each question would be beneficial. The target age also needs to be higher (from 6 to 8 years old) than what we thought initially.
Each wheel contains 5 options, everyone represented by an icon and simple text.
Presentation board made for the Users Test
UsersTest & Workshop
Kids played with the book for one hour. The session started with a short presentation about design and the creative process, followed by a selection of design objects to inspire kids creativity and to know their understanding on that matter. After the introduction the 5 kids that attended the test had a booklet each and some extra wheels to play. Big paper sheets and markers allowed them to draw the object they came up with following the design process. We acted as moderators and managed the users test without driving the kids to much. At the end of the users test each kid received an attendance certificate. Improvements and possible developments have been highlighted by this test.
MINGLE | Interactive Badge & Web App
MINGLE is an innovative conference badge that helps people connecting to each other according to their LinkedIn profile. Mingle is also a WebApp for mobile, tablet and desktop.
When: 2015 | What: Interactive Badge, Web App / Web Summit Hackathon (Dublin) | Software: Illustrator, Sketch App | Production: 3D printing, Autocad
The Web Summit - Hackathon, what an amazing experience! Three days working in team with people from different backgrounds - product design, marketing, software development, and project management among the others.
We faced the challenge of developing a concept from the initial sketches to the final working prototype with the help of mentors from the top design Irish scene. 48 hours to come up with something useful and strong to be pitched in front of a jury in 5 minutes.
In a team of seven, I was responsible for the UX Design and Interface of the platform and the badge. It’s always thrilling when you have to work with people with different expertise and ideas, perhaps even more challenging when everything needs to be done in only 48 hours. I’ve learned how to explain my point of view to the rest of the team and I’ve worked in pair with the product designer to match the interface of the screens with the badge itself. We gave HF mock ups of the website to the developer and helped the marketing guys to design the presentation for the intended audience. Everything needed to be defined, so using brainstorming and mind maps techniques we came up with personas, scenarios, user stories and requirements list. From this common foundations everyone started to work to achieve his/her tasks. A sample of the badge was then made using 3D printing and developers designed the website and the system using Arduino.
I didn’t really sleep much that week end but it was well worth it. Not least for the networking side, which helped me personally and professionally.
MINGLE mobile app
MINGLE - Pitch
MINGLE logo development
Different colors symbolize the different area of expertise involved, while the strokes link to the letter "P", which stands for Professionals. The strokes arose from a common center and spread energy, which is exactly the process that happens during a conference when people start a conversation.